{"id":24806,"date":"2012-08-22T12:10:15","date_gmt":"2012-08-22T15:10:15","guid":{"rendered":"https:\/\/www.smart-gsm.com\/blog\/?p=24806"},"modified":"2012-08-22T11:09:27","modified_gmt":"2012-08-22T14:09:27","slug":"windows-phone-8-soportara-motor-de-juegos-unity","status":"publish","type":"post","link":"https:\/\/www.smart-gsm.com\/blog\/windows-phone-8-soportara-motor-de-juegos-unity\/","title":{"rendered":"Windows Phone 8 soportar\u00e1 motor de juegos Unity"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.smart-gsm.com\/blog\/wp-content\/uploads\/2012\/08\/unity.png\" width=\"620\" height=\"242\" alt=\"unity Windows Phone 8\" title=\"unity Windows Phone 8\" class=\"center\" \/><br \/>\nHasta ahora, Windows Phone no ha sido una plataforma optimizada para juegos, pero Windows Phone 8 podr\u00eda cambiar esa perspectiva, gracias al soporte anunciado por <b>Unity<\/b>. El CEO de la compa\u00f1\u00eda anunci\u00f3 que la <b>herramienta de creaci\u00f3n de juegos llegar\u00e1 a Windows Phone 8<\/b>.<\/p>\n<p>Hasta ahora, Unity desech\u00f3 la posibilidad de soportar Windows Phone 7 debido a su &#8220;relativamente cerrada&#8221; naturaleza, pero Windows Phone 8 &#8211; y Windows 8 &#8211; parecen ser mejores alternativas. Unity actualmente se encuentra disponible para varias plataformas, incluyendo iOS y Android, y potencia juegos exitosos como Shadowgun y <a href=\"http:\/\/www.dedalord.com\/fallingfred\/\" target=\"_blank\">Falling Fred<\/a>.<\/p>\n<p><!--more--><\/p>\n<p>Por supuesto, no es garant\u00eda de que Windows Phone se inunde de juegos basados en Unity de un d\u00eda para otro, pero si que los desarrolladores contemplen la posibilidad con m\u00e1s inter\u00e9s.<\/p>\n<p><a href=\"http:\/\/www.theverge.com\/2012\/8\/22\/3259791\/unity-windows-8-windows-phone-8\" target=\"_blank\">Via<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hasta ahora, Windows Phone no ha sido una plataforma optimizada para juegos, pero Windows Phone 8 podr\u00eda cambiar esa perspectiva, gracias al soporte anunciado por Unity. El CEO de la&#8230;<\/p>\n","protected":false},"author":1,"featured_media":24805,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"initial","rop_publish_now_accounts":[],"rop_publish_now_history":[],"rop_publish_now_status":"pending","footnotes":""},"categories":[4],"tags":[263,993,9,926,1605,1584],"class_list":["post-24806","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-noticias","tag-desarrollo","tag-herramientas","tag-juegos","tag-plataformas","tag-windows-8","tag-windows-phone-8"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Windows Phone 8 soportar\u00e1 motor de juegos Unity - SmartGSM - Blog<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Windows Phone 8 soportar\u00e1 motor de juegos Unity - SmartGSM - Blog\" \/>\n<meta property=\"og:description\" content=\"Hasta ahora, Windows Phone no ha sido una plataforma optimizada para juegos, pero Windows Phone 8 podr\u00eda cambiar esa perspectiva, gracias al soporte anunciado por Unity. 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